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For more in-depth impressions on the game, stay tuned to IGN for a full review of FusionFall sometime in the near future.Levon Hakobyan, Chris Sunn, D. So far, the game looks very light-hearted and promising.
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If you're simply interested in trying before you buy, the game's web site also allows you to participate in a free trial so you can walk around with several other rabid fans as they try to figure out the game's nuances. There are also subscriptions plans if you know you're in it for a longer haul and want to save some money. While a $20 boxed copy is not needed, purchasing one will give you four months worth of play time in addition to a bunch of other free goodies. Released today, Fusionfall will cost you $5.95 a month. Another section had us jumping over a bunch of giant brown boxes to get to a marker on our map. For instance, one part had us jumping across platforms that were floating above a dangerous, ooze-infested river. While there's a lot of fighting in the game, we also encountered a couple of simple platforming sections. Even though developer Grigon considers FusionFall an MMORPG, the combat plays out much like your typical action game. You and your enemies' health are both tracked through health bars and if you happen to die, the game sends you back to a relatively nearby area. For the most part, as long as the enemy is within the middle of your screen, you can simply hold down the attack button to either shoot or swing at enemies to kill them with relative ease. The game is definitely casual friendly as it features an auto-targeting system that is very lenient. In combat, you can switch between a variety of ranged and melee weapons. In addition, doing these quests will net you experience which will level you up. A lot of the early missions had me hunting down monsters to gain new weapons and gear. Here you can find and accept missions from several Cartoon Network characters. After you finish the linear tutorial portion of the game, FusionFall throws you into a large sandbox suburb full of people who are completing their own quests. The game also supports controllers, if you can't swing with the standard keyboard and mouse setup.Īccepting missions is simple and easy. So far everything seems very intuitive and user-friendly.
After you design your character, you can use your keyboard's WASD keys to move around, use your spacebar to jump, and left mouse button to attack and interact with people and objects. Because I'm very unoriginal, I designed my character to look a little like Sora from the Kingdom Hearts series. While the create-a-character mode isn't as robust as say, Mass Effect, no two characters will look exactly alike. You can customize your character's clothes, height, hair, and more. But, before you begin your adventure, you're going to need to design your avatar. If that weren't dastardly enough, there are several evil Fusion clones of Cartoon Network characters out there for you to take down. These green life forms have evolved and adapted to the planet. An evil bad dude by the name of "Fuse" has filled the Cartoon Network Universe with monsters called Fusion Spawns. Looks like a scene out of Independence Day doesn't it? The premise for the game is pretty quirky. On top of that, the entire package is wrapped with an interesting cel-shaded coat. Not only will you encounter several characters like Dexter, Buttercup, and other beloved Cartoon Network characters, but you'll notice that that the character designs are clearly inspired by Japanese anime.
The first thing that you'll notice from starting up the game is its striking visual style. Unlike many MMOs, FusionFall is browser-based. IGN had the opportunity to go hands-on with the kid-friendly MMO on day one of the game's release. While many MMOs feature high-fantasy worlds full of elves and dwarves, developer Grigon has taken on the unique task of creating Cartoon Network Universe: FusionFall, a persistent-online game based around several shows from the Cartoon Network television channel.